Restored the missing debriefing after instant action mission.
AI aircraft climb to a very high altitude when attacking armor units with bombs - fixed.
AI ground. Not-activated truck can rearm the ground forces if it is visible (not hidden in the ME).
ME. Task 'go to waypoint' will work correctly with the stop condition.
Fixed issue with DCS freezing on start in some conditions.
MP. All information about servers with a large number of slots and clients (40+) will now be visible in the list of servers.
Sound. Improved fade out of sounds with distance.
AI F-86F. Will not use radar ranger for long range search.
AI F-86F. Fixed bug that bring to ground collision in the rocket attack.
A-10C & F/A-18C. AWACS aircraft do not call out enemy locations till the player’s comms menu is opened to AWACS - fixed.
Radio commands given by the player when a radio message from the AI is playing do not go through - fixed.
Multimonitor configurations. GUI dropboxes will not break away from their place on the main display to the other displays.
Introduced AGM-65E with laser guidance (can be used with JTAC/AFAC assistance a while). Known issue: overlapped symbols of laser codes on Mav page, will be fixed soon.
Big radar refactoring.
External fuel disappears after manoeuvre with disabled fuel pumps - fixed.
Radar in boresight mode will not locks target outside beam pattern.
Added RU manual translated by Vasil Komarichin aka ICS_Vortex
DCS Flaming Cliffs
Su-33 Heavy Sky campaign. Total update all missions by Alex Zelog. Changed: payloads, balance of forces, Su-33s TO weight, weather, minors.
MiG-29. Added missing net animations.
MiG-29 Flight model corrections, added engine gyrotorque (will be slightly aircraft spin on the tailslide maneuver).
Su-27 and MiG-29. Trim reset (LCTRL-T) will be strictly to zero.
MiG-29. The pitch stability augmentation system synchronized to wing slats deflection.
MiG-29. Updated model of braking chute.
MiG-29. Engines will be broken after exceed 2.6M speed.
MiG-29. Improved damper in the longitudinal channel.
DCS MiG-21bis by Magnitude 3 LLC
Fixed gauge lights.
Fixed missing SPS/IAB panel texts.
Improved boundary layer blow system effects.
Improved engine device code to reduce FPS stutters.
Added navigation data for Persian Gulf.
DCS M-2000C by RAZBAM
Fuel flow corrections added based on new data
DCS AV-8B NA by RAZBAM
Sidearms issues fixed:
- Sidearm keeps lock when the aircraft is not pointing at the target.
- Sidearm keeps lock after firing when another missile remains in the aircraft
- Sidearm does not have volume control (Sidewinder volume control also fixed
Fixed Magnetic compass not moving when aircraft INS is not aligned is also fixed
DCS AJS37 Viggen by Heatblur Simulations
Exterior mirrors now reflect the environment
Fixed various clipping and shine-through issues in exterior (esp. Cockpit)
Sculpted new normal map for exhaust nozzle and area
Sculpted new normal map for exterior exhaust shell
Added RoughMet textures for the exhaust shell
Added turbine texture for better deep engine detail
Metal elements on wings now have appropriate material definitions
Animated engine exhaust fan
Interior engine sounds now loop properly
New! Improved visual fidelity of afterburner
Afterburner now cast lights inside engine exhaust pipe
Afterburner now cast lights on surrounding objects and terrain
Corrected afterburner z-fighting
Afterburner planes do not render at high viewing angles.
Corrected afterburner self-illumination
Fixed glass in LoD (distant) models turning opaque and bright.
New! Added significantly better quality uncompressed normal maps for entire exterior
Light domes are now appropriately shiny
Fixed wheel/tire animation values so they spin at correct speeds.
Fix to timeline appearing late in PLAN-bombing mode.
Fix to time-to-destination display in TID.
Fix to Rb15 missile-in-target-time.
Fix to Rb15 missile-in-target-time displayed even though no Rb15 is selected.
Update Rb15 definitions for AI. AI will now use the missiles properly.
DCS Spitfire IX
Fixed bombs drag issue.
Memory of the Hero. Updated mission 13 and 14. Deleted intro track, corrected triggers.
The cockpit gauges may be broken. Will fix ASAP.