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DCS World Newsletter - 15 June 2018

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DCS World Update
This week we released an DCS 2.5.5 Update 4 the focuses on the Hornet and DCS World foundation improvements. It is our primary focus create a solid foundation for the Hornet, from which we will only then start add new sensors and weapons.

Game Foundation
  • Fixed JTAC radio communication errors due to SA-18
  • Improved blending of material types
  • Corrected trigger zone when unit not in zone
  • Correct ship ATC radios by adding new ATC client information for carriers
  • Helicopters can once again land on the Kuznetsov
  • Added network synch for arrestor cable
  • Reduced “jitter” of aircraft on carrier deck in network play
  • Improved realism of AI carrier landings
  • World color table adjustments
  • DCS: F/A-18C Hornet
 
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Purchase DCS F/A-18C Hornet in the DCS e-shop
  • ME, Payload panel. Added ability to remove pylons
  • Removed sound distortion at speeds around Mach 1
  • Fixed re-arming in which new stores could not be selected
  • Powered Approach (PA) mode pitch trim has been tuned and pitching down moment at lowering of flaps is corrected
  • Fixed countermeasure reloading error
  • Range No Escape (Rne) calculation for AIM-9 and AIM-7 has been tuned. Raero temporarily removed
  • Afterburner can now selected for carrier takeoff at full throttle; finger lift function added as an Option
  • Maximum Bingo setting changed to 20,000
  • Fixed BIT freeze when folding the wings
  • Velocity vector length calculation has been moved to the DLZ
  • AI Hornets have had the position of their control surfaces for cold start adjusted. Additionally, control surfaces for AI Hornets have had their control surfaces tuned for landing.
  • Fuel feed lines now have correct fuel volume
  • Cold start position for the hook bypass switch has been corrected
  • External fuel tank indications added to the FUEL page
  • Added BIT for Avionics Undercool Warning Temperature Sensor
  • Fixed AIM-7F/M connectors
  • Corrected canopy actuator heating
There are of course several other very high-priority items that we are working on and will be coming in the near-future:
  • Basic Identify Friend or Foe (IFF) system
  • Radio frequency input not always being saved
  • Single (S) launch rocket pods
  • Changing radar scale using TDC
  • Canister munition accuracy
  • Exporting of DDIs
  • Use of Sensor Switch to initial lock
  • Situation in which stores can be auto-jettisoned
  • Synchronizing aircraft carrier animations
And others…
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DCS World Newsletter - 3 August 2018

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DCS: Yak-52 Now Available!

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DCS: Yak-52 early access will initially be available as part of the DCS World 2.5 Open Beta.





The Yakovlev Yak-52 is a tandem seat, radial engine, trainer aircraft that served as the primary aircraft trainer for the Soviet Union and many other nations. Introduced in 1979, the Yak-52 has been a popular choice among air forces given its rugged construction, ease of handling, tricycle landing gear, and simple maintenance. These same characteristic have made it a popular civilian aerobatics aircraft in its later years.

The Yak-52 is powered by a single Vedeneyev M-14P, nine-cylinder radial piston engine with 360 horsepower. We have created a new radial piston engine simulation from the ground up with a highly-realistic engine cooling model. The aircraft is very response given an empty weight of just one ton and large controls surfaces. Capable of pulling over 7 G and pushing up to negative 5 G, it’s no wonder the Yak-52 has been popular with aerobatic teams around the world.

 
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The DCS: Yak-52 provides a realistic pilot training progression from the Yak-52, to the L-39C jet trainer, to modern fighters like the MiG-29 and Su-27.

Purchase in 
DCS e-shop 

Key Features:
  • Professional Flight Model that duplicates the flight characteristics of the Yak-52.
  • Detailed and realistic simulation of post-stall behavior that allows edge-of and out-of-envelope maneuvers.
  • Complete systems modeling of the Yak-52 that includes the engine, fuel, electrical and pneumatic systems.
  • Realistic, mouse-interactive cockpit in which almost all controls can be interacted with.
  • Accurate external and cockpit sounds that were recorded from a Yak-52.
  • Interactive training missions included. Learn to start up, taxi, takeoff, and land the Yak-52 like a real pilot.
  • Multiple liveries as both a military trainer and civilian aerobatic aircraft.
  • Cooperative multiplayer. Fly with a friend in the same aircraft.
  • Full virtual reality support for Oculus Rift, HTC Vive, Microsoft Mixed Reality, and others.

Yak-52 FAQ 

DCS World 2.5.2 Open Beta Update 8
In addition to providing support for the DCS: Yak-52, update 8 for the DCS World Open Beta bring several other improvements.

DCS 2.5.2.20036 changelog
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