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DCS World Newsletter - 15 June 2018

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DCS World Update
This week we released an DCS 2.5.5 Update 4 the focuses on the Hornet and DCS World foundation improvements. It is our primary focus create a solid foundation for the Hornet, from which we will only then start add new sensors and weapons.

Game Foundation
  • Fixed JTAC radio communication errors due to SA-18
  • Improved blending of material types
  • Corrected trigger zone when unit not in zone
  • Correct ship ATC radios by adding new ATC client information for carriers
  • Helicopters can once again land on the Kuznetsov
  • Added network synch for arrestor cable
  • Reduced “jitter” of aircraft on carrier deck in network play
  • Improved realism of AI carrier landings
  • World color table adjustments
  • DCS: F/A-18C Hornet
 
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Purchase DCS F/A-18C Hornet in the DCS e-shop
  • ME, Payload panel. Added ability to remove pylons
  • Removed sound distortion at speeds around Mach 1
  • Fixed re-arming in which new stores could not be selected
  • Powered Approach (PA) mode pitch trim has been tuned and pitching down moment at lowering of flaps is corrected
  • Fixed countermeasure reloading error
  • Range No Escape (Rne) calculation for AIM-9 and AIM-7 has been tuned. Raero temporarily removed
  • Afterburner can now selected for carrier takeoff at full throttle; finger lift function added as an Option
  • Maximum Bingo setting changed to 20,000
  • Fixed BIT freeze when folding the wings
  • Velocity vector length calculation has been moved to the DLZ
  • AI Hornets have had the position of their control surfaces for cold start adjusted. Additionally, control surfaces for AI Hornets have had their control surfaces tuned for landing.
  • Fuel feed lines now have correct fuel volume
  • Cold start position for the hook bypass switch has been corrected
  • External fuel tank indications added to the FUEL page
  • Added BIT for Avionics Undercool Warning Temperature Sensor
  • Fixed AIM-7F/M connectors
  • Corrected canopy actuator heating
There are of course several other very high-priority items that we are working on and will be coming in the near-future:
  • Basic Identify Friend or Foe (IFF) system
  • Radio frequency input not always being saved
  • Single (S) launch rocket pods
  • Changing radar scale using TDC
  • Canister munition accuracy
  • Exporting of DDIs
  • Use of Sensor Switch to initial lock
  • Situation in which stores can be auto-jettisoned
  • Synchronizing aircraft carrier animations
And others…
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DCS World Newsletter - 3 August 2018

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DCS: Yak-52 Now Available!

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DCS: Yak-52 early access will initially be available as part of the DCS World 2.5 Open Beta.





The Yakovlev Yak-52 is a tandem seat, radial engine, trainer aircraft that served as the primary aircraft trainer for the Soviet Union and many other nations. Introduced in 1979, the Yak-52 has been a popular choice among air forces given its rugged construction, ease of handling, tricycle landing gear, and simple maintenance. These same characteristic have made it a popular civilian aerobatics aircraft in its later years.

The Yak-52 is powered by a single Vedeneyev M-14P, nine-cylinder radial piston engine with 360 horsepower. We have created a new radial piston engine simulation from the ground up with a highly-realistic engine cooling model. The aircraft is very response given an empty weight of just one ton and large controls surfaces. Capable of pulling over 7 G and pushing up to negative 5 G, it’s no wonder the Yak-52 has been popular with aerobatic teams around the world.

 
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The DCS: Yak-52 provides a realistic pilot training progression from the Yak-52, to the L-39C jet trainer, to modern fighters like the MiG-29 and Su-27.

Purchase in 
DCS e-shop 

Key Features:
  • Professional Flight Model that duplicates the flight characteristics of the Yak-52.
  • Detailed and realistic simulation of post-stall behavior that allows edge-of and out-of-envelope maneuvers.
  • Complete systems modeling of the Yak-52 that includes the engine, fuel, electrical and pneumatic systems.
  • Realistic, mouse-interactive cockpit in which almost all controls can be interacted with.
  • Accurate external and cockpit sounds that were recorded from a Yak-52.
  • Interactive training missions included. Learn to start up, taxi, takeoff, and land the Yak-52 like a real pilot.
  • Multiple liveries as both a military trainer and civilian aerobatic aircraft.
  • Cooperative multiplayer. Fly with a friend in the same aircraft.
  • Full virtual reality support for Oculus Rift, HTC Vive, Microsoft Mixed Reality, and others.

Yak-52 FAQ 

DCS World 2.5.2 Open Beta Update 8
In addition to providing support for the DCS: Yak-52, update 8 for the DCS World Open Beta bring several other improvements.

DCS 2.5.2.20036 changelog
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DCS World Newsletter - 14 September 2018

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DCS World Open Beta News
This week we updated the Open Beta of DCS World 2.5 to include a number of fixes and additions. Highlights of this week's Open Beta update include:
  • Addressed an intermittent multiplayer host crash.
  • Fixed a crash related to multi-monitor use.
  • Corrected VR issues related to 4K monitors and cursor scale.
  • Aircraft carrier catapult adjusted for low temperature conditions.
  • Added work-in-progress update to properties of Medium and High PRF radar emission. There is a known issue with Medium PRF with high-aspect targets.
  • Hornet ACM boresight mode extended to 10 nm.
  • Corrected UH-1H glass transparency.
  • Numerous AJS-37 fixes and improvements.
  • Added the Yak-52 to the Logbook.
For a more complete changelog, please see changelog on the DCS forum

Regarding the Hornet, it's important to note that we are now focusing on some of the more difficult and time-intensive tasks like making several fundamental changes to the air-to-air radar simulation (will have benefits with other modules), the Joint Helmet Mounted Cueing System (JHMCS), and other systems we've touched on recently. As such, the number of new items for the Hornet will be less than before, but the same amount of attention and manpower is being devoted.

Ongoing DCS World Helicopter Autumn Sale Pack
Running now and lasting until September 30th, 2018, we are offering all four DCS World helicopters for just $69.99! Normally a $199.96 value; this is a 65% saving on each helicopter. DCS World offers some of the most realistic helicopter simulations available on the PC, and nothing compares to the helicopter combat environment that DCS World offers.



Coming with the DCS World Helicopters Pack is a special "four-in-one" mission - Helicopter Operations, which allows you to play all the helicopters on one battlefield. Depending on your helicopter choice, you will be tasked with what your helicopter can do best!
Blue side:
  • SA342 - destroy the advancing tanks (CAS).
  • UH-1H - bring on the sling load the ammunition for Bradley platoon, attack the command post.
Red side:
  • Ka-50 - destroy Bradley platoon (CAS).
  • Mi-8 - attack the checkpoint, take out the cargo on the sling load.

Jump into the cockpit and help the guys on the ground!

You can purchase from our 
e-Shop

We are also offering the same bundle sale from our DCS World Steam Edition page

Arleigh Burke Class Destroyer
Coming to DCS World as an AI-only ship unit, the Arleigh Burke is an American guided missile destroyer that forms the backbone of the US Navy surface fleet. Built around the SPY-1D multi-function Aegis Combat System radar system, the Arleigh Burke is armed to the teeth with surface-to-air, surface-to-surface, and anti-ship weapons and defense systems.

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As we grow the naval aviation component of DCS World with the Hornet, Tomcat, and other future carrier-borne aircraft, the Arleigh Burke is a much-needed component to create a modern, realistic naval task force.
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 DCS World Newsletter - 21 September 2018

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DCS: F/A-18C Hornet, DCS: Persian Gulf Map, and Su-33 for DCS World Bundle Pack Announcement
Coming October 1st, 2018 and lasting until October 21st, 2018, purchase the DCS: F/A-18C Hornet, the Persian Gulf map, and the Su-33 together for just $89.99! This bundle has an almost $150.00 value.


DCS World e-Shop



The Persian Gulf map was in large part chosen to act as the setting for DCS: F/A-18C Hornet combat operations. Operate from numerous, detailed airfields in the UAE and Oman or from the deck of a Nimitz-class aircraft carrier. Conduct air-to-air and air-to-ground operations over a huge, detailed portion of southern Iran and many of the Persian Gulf islands. New additions coming to the map in time for the pack include the SA-2 and Rapier surface-to-air missile system, the HY-2 Silkworm anti-ship cruise missile, the Aldar Headquarters building, the Sheikh Zayad Grand Mosque, and oil platforms. More map items like new airfields, unique buildings, and weapons will be added after the Pack. The Su-33 adds a great adversary aircraft for the Hornet.

 
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This same Bundle Pack will also be available on Steam!

Don't miss out on this great savings, and experience these three great modules together! Read more about the Hornet, Persian Gulf map, and Su-33 here:

DCS: F/A-18C Hornet and Persian Gulf Map Discounts
If you already have one of the two modules of the Bundle Pack, then we have a deal for you! DCS: F/A-18C Hornet owners can get a $10 discount on the Persian Gulf map, and Persian Gulf map owners can get a $20 USD savings on the Hornet! 

This offer is from our 
DCS World e-Shop
These savings last until October 1sth, 2018.

DCS World 2.5 Update
This week we updated the DCS World 2.5 Release version from the current Open Beta version.
  • Corrected inaccessible controls when using 4K display.
  • Addressed an intermittent multiplayer host crash.
  • Fixed a crash related to multi-monitor use.
  • Corrected VR issues related to 4K monitors and cursor scale.
  • Aircraft carrier catapult adjusted for low-temperature conditions.
  • Added a work-in-progress update to properties of Medium and High PRF radar emission. There is a known issue with Medium PRF with high-aspect targets.
  • Hornet ACM boresight mode extended to 10 nm.
  • Corrected UH-1H glass transparency.
  • Numerous AJS-37 fixes and improvements.
  • Added the Yak-52 to the Logbook.
Our primary focus of the Hornet is currently a re-coding of the air-to-air radar to make it more effective and realistic. Updating the radar is not a simple task, but we will release into a later Open Beta as soon as possible.

Full changelog you can see in the 
dedicated thread on the DCS forum.

Ongoing DCS World Helicopter Autumn Sale Pack
Running now and lasting until September 30th, 2018, we are offering all four DCS World helicopters for just $69.99! Normally a $199.96 value; this is a 65% saving on each helicopter. DCS World offers some of the most realistic helicopter simulations available on the PC, and nothing compares to the helicopter combat environment that DCS World offers.



You can purchase from 
our e-Shop

We are also offering the same bundle sale from our DCS World Steam Edition page
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DCS World Newsletter - 5 October 2018

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Hornet, Persian Gulf Map, and Su-33 Bundle Pack Available Now!
Now available until October 21st, 2018, purchase the DCS: F/A-18C Hornet, the Persian Gulf map, and the Su-33 together for just $89.99! This bundle has an almost $150.00 value.

Download now in the 
DCS e-shop

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The Persian Gulf map was in large part chosen to act as the setting for DCS: F/A-18C Hornet combat operations. Operate from numerous, detailed airfields in the UAE and Oman or from the deck of a Nimitz-class aircraft carrier. Conduct air-to-air and air-to-ground operations over a huge, detailed portion of southern Iran and many of the Persian Gulf islands. New additions coming to the map in time for the pack include the SA-2 and Rapier surface-to-air missile system, the HY-2 Silkworm anti-ship cruise missile, the Aldar Headquarters building, the Sheikh Zayad Grand Mosque, and oil platforms. More map items like new airfields, unique buildings, and weapons will be added after the Pack. The Su-33 adds a great adversary aircraft for the Hornet.

This same Bundle Pack is also be available on 
Steam

We are also offering on Steam a bundle of just the Hornet and Persian Gulf Map for just $79!

Don’t miss out on this great savings, and experience these three great modules together! Read more about the Hornet, Persian Gulf map, and Su-33 here:

Hornet and Persian Gulf Map Discounts Reinstated!
Last week we offered a special deal in which you could get $20 USD off the Hornet if you already own the Persian Gulf Map, or $10 USD off the Persian Gulf Map if you own the Hornet. We are listening, and due to popular request, we are re-instating this deal until 21 October 2018!

For those that already own one of these two modules, we hope you’ll take this opportunity to try the other.
Unfortunately, Steam is unable to offer this same deal.
Have fun!

Free Weekend Results
This past weekend we ran our first Free Weekend, and we are ecstatic with the great reception! The Free Weekend was a great way for many of you to experience the great quality and value put into the Hornet, Persian Gulf Map, and Su-33, and we hope you’ll consider making a purchase.

Given the success of the Free Weekend, we certainly plan to do more of these. It’s a great opportunity for you to try before you buy.

Thanks for taking part!

DCS World Update
Due to both an Open Beta and Release version of DCS World being released last week to support the Free Weekend, there is no update for this week. However, on 10 October we will release the updated MiG-29 Fulcrum for Flaming Cliffs 3! This will include a Professional Flight Model (PFM), updated cockpit, and several new cockpit system functions. This will be a FREE update for Flaming Cliffs 3 owners! For those that do not own Flaming Cliffs 3, we will also make it available as a separate purchase.

Next week will also see new improvements to the Hornet, such as the air-to-air radar performance.

DCS: Fw 190 A-8 Coming to DCS World!
Our next warbird coming to DCS World will be the Focke-Wulf 190 A-8 Würger (Strike) of the German Luftwaffe. Designed by Kurt Tank in the 1930s, the Fw 190 was a single seat German fighter powered by a powerful BMW 801 radial engine. When first deployed, it provide largely superior to its main rival: the Spitfire Mk.V. This in turn led to the development of the Spitfire Mk.IX. We look forward to some great online dogfights between the Fw 190 A-8 and the Spitfire Mk.IX!

Capable of both aerial and ground attack missions, the A-8 model entered production in February 1944 and included thicker armor and improved engine design. We see the “Butcher Bird” as a great addition to the stable of DCS World War II aircraft and will be a perfect fit for the Normandy map!

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In parallel, work on the P-47D is progressing well on both art and creating the flight model based on virtual wind tunnel data.
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DCS World Newsletter - 12 October 2018

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DCS: F-14 by Heatblur Simulations Available for Pre-Purchase



Pre-purchase and save $10 from

The DCS: F-14 Tomcat by Heatblur Simulations is now available for pre-purchase with a $10 discount. Early Access release of a feature-complete F-14B will be this winter.

The Grumman F-14 Tomcat was a two-crew, variable geometry, maritime air superiority fighter that served with the US Navy for 32 years and continues to serve with the IRIAF in Iran. The F-14 was the US Navy's frontline fighter from the 1970s until the mid-2000s. Over the course of its long service life it also became the US Navy's premier precision ground-attack platform and lone airborne reconnaissance asset.

 
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Outstanding features of the aircraft are the swing-wing configuration, crew of two, and the powerful AN/AWG-9 Weapons Control System (WCS) and radar. The AWG-9 allows employment of the powerful AIM-54 Phoenix air to air missile while the LANTIRN pod allows the ability to carry out precision ground strikes using laser guided bombs. The F-14 Tomcat was present during many pivotal historic moments such as the two Gulf of Sidra incidents, Operation Desert storm in Iraq, the conflict in Yugoslavia, Operation Enduring Freedom in Afghanistan and Operation Iraqi Freedom. It was also immortalized in the iconic motion picture, Top Gun, and starred in several other feature films including The Final Countdown, Executive Decision, and others.

In addition, the Tomcat was also a vital player in the Iran-Iraq war during the 80s, flying for the Islamic Republic of Iran Air Force which had acquired the F-14A from the US prior the Islamic Revolution of 1979.

 
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The Heatblur Simulations F-14A/B Tomcat aims to simulate this iconic aircraft as a high-fidelity module for DCS, being the culmination of several years of research, coding and modelling.

Special points of consideration amongst the many features are the external and internal graphic model created using laser scanning and photogrammetry from real Tomcats at various museums, the detailed modelling of the AN/AWG-9 and the ability to fly as a two-crew aircraft in multiplayer.

Please read the complete feature list 
here

MiG-29 for DCS World Available Now
This is a free update for Flaming Cliffs 3 customer, or a separate purchase option from 
DCS e-shop



This week we bring you the long-awaited update to the MiG-29A, MiG-29S, and MiG-29G! This is the last of the major updates to DCS: Flaming Cliffs 3 (FC3) line of aircraft. As with the other updated FC3 aircraft, the MiG-29 now incorporates a Professional Flight Model (PFM) that will continue to undergo development and improvement during the early access period. 

Additionally, the MiG-29 cockpit and external model have been greatly improved, and other changes have been made like:
  • Option for casual gamer flight dynamics that prevents departures to stalls, automatic angle of attack limiter, and a G limiter. While the PFM for the MiG-29 is very realistic, some player may prefer a more forgiving aircraft to fly.
  • As part of the PFM, we have tuned the available angular velocity of roll.
  • The braking effect of the braking chute has been increased.
  • The fuel level in internal fuel tank 1 has been increased.

The MiG-29 "Fulcrum" is a Russian-designed, twin-engine, supersonic fighter. First operational in the early 1980s, the Fulcrum is a "light weight" fighter, comparable to the American F/A-18 Hornet and F-16. Designed to work in conjunction with the larger Su-27 Flanker, the MiG-29 is armed with an internal 30mm cannon and both infrared- and radar-guided air-to-air missiles. For air-to-ground tasks, the MiG-29 can be armed with a large array of unguided bombs and rockets.

In addition to a sophisticated pulse doppler radar, the MiG-29 is also equipped with a passive Infrared Search and Track (IRST) sensor that allows the Fulcrum to detect and target enemy aircraft just based on their infrared emissions. This allows the MiG-29 to make stealthy attacks with no warning!

The Fulcrum is a highly-maneuverable fighter in a dogfight, and when paired with the helmet mounted sight and the AA-11 "Archer" air-to-air missile, it is a very lethal adversary.
The MiG-29 has also been widely exported and has served in many countries that include Germany, Iran, Ukraine, and Poland.

 
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Key Features of the MiG-29 for DCS World:
  • A professional level flight model provides unmatched flight physics that allow you to truly feel what it's like to fly this amazing aircraft. Designed and tested by a former MiG-29 pilot!
  • A true model of the MiG-29 flight control system that allows you to perform the "cobra" and other "out of the envelope" maneuvers.
  • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit.
  • Accurate MiG-29 Fulcrum model, squadron markings, and weapons.
  • Includes instant action, single missions, and a campaign.
  • Battle the Hornet in head-to-head combat.
Note: The MiG-29 for DCS World is identical to the MiG-29 in Flaming Cliffs 3. Owners of FC3 do not need to purchase.
 
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The main differences in the new PFM against SFM MiG-29
SFM had very basic stability/controllability model, where stick deflection defines required g-load (1 g auto-trim system).
In real life, the MiG-29 is a plane with natural positive stability without any g-load feedback (as Su-27, for example) with additional longitudinal stability augmentation system (LSAS) and dampers.
MiG-29 PFM carefully models real plane longitudinal stability and controllability characteristics of the plane itself as well as LSAS algorithms.
Lateral and directional stability and controllability were tuned as well.
The true effect from leading edge slats was added.
To model the distinctive features of the plane aeroelasticity effect were added for ailerons together with the limited ability of the actuators.
Roll rate is dependent on AoA and dynamic pressure and is very close to the real prototype.
The plane has a very pronounced effect of ground proximity to its longitudinal controllability, which is modelled.
Stick limiter algorithm is fundamentally changed in comparison to SFM to have it like the real thing.
Autopilot modes are made closer to the real.

What to do:
  • Fine tuning of lateral and directional stability/controllability.
  • Engine fine tuning to adjust thrust for 70-80% rpm range.
  • High AoA and post-stall effects and behaviour tuning.

DCS World 2.5 Open Beta Update
This week’s Open Beta release saw some key changes that include:
  • Introduced the updated MiG-29.
  • Increased range of the new HY-2 Silkworm anti-ship missile to 100 km.
  • Added the reload times of the SA-2 SAM and HY-2.
  • Increased launch rate of the Ticonderoga.
  • Improved AI taxi logic on the carrier deck.
  • Flight model improvement of the drag curve, motor performance, and dynamic launch zone of the AIM-9L/M Sidewinder.
  • Several AJS-37 Viggen and MiG-21bis fixes and improvements.
  • Corrected Hornet TDC moving to stow position after target breaks a lock, aerial refueling Instant Action missions, adjusted TCTS pod drag value, radar B-Sweep no longer moves outside the tactical area, the B-Sweep returns to normal scan after the radar loses lock (B-Sweep hang after an undesignate key break lock will be fixed for later this month).
You can read the complete change log on the DCS forum

We are on track to have the JHMCS with AIM-9X, FPAS page, fixed antenna logic, and AGM-65E and AGM-65F for the Hornet by the end of this month. In parallel, the HARM and ATFLIR pod are being developed, but these are complex tasks and will take longer.

DCS: F/A-18C Hornet and DCS: Persian Gulf Map Bundle Option
In addition to the standard bundle pack of the Hornet, Persian Gulf map, and the Su-33, we are now offering a separate bundle pack of just the Hornet and Persian Gulf map for just $79.99! This is a $129.98 value!

For those that already own the Su-33 as part of Flaming Cliffs 3 or the stand-alone Su-33 for DCS World, this bundle pack is for you.

Please find the offer on our
 e-Shop

Persian Gulf Blue Flag Event
We are proud to announce our participation in the next official event for Blue Flag: Persian Gulf! We have continued to add to and optimize the DCS: Persian Gulf map, and it’s now ready for its first official Blue Flag event.



We will be making a free Eagle Dynamics module available to the Most Valuable Player (MVP) of each coalition. We and our friends at the Buddyspike team are working tirelessly to bring you more and more features, improved game play, and an even better multiplayer dynamic simulation.

Players are pitted against each other in a battle to control the region with over 50 airfields and FARPs to capture along with carriers to defend and attack - this will be the biggest BlueFlag yet! 

The official round will be starting October 19th at 18:00 UTC and progress can be followed live on the BuddySpike Gadget available 
here along with more information about the Online Persistent Dynamic Campaign. The round will run for two weeks with victory handed to the coalition holding the most bases at the end of the round - or if the map is entirely conquered. To register for your coalition - just join the BlueFlag PG server and type Red or Blue in the DCS Chat. See you in the Skies!
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DCS World Newsletter - 19 October 2018

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DCS World Open Beta 2.5 Hotfix and Release Version
This week we released a second Open Beta update to address issues that some users encountered with the new, default controller profiles. Theses default profiles are now only used for a newly installed module, or the user manually loads them as a profile. Our next controller to add default profiles for will be the VKB Gunfighter Mk.II. Our goal is to have default controller profiles for all popular controllers.

You can read the entire Hot Fix list 
here

This week we also moved the current Open Beta to the Release version. You can read the change log here

The biggest element of this is the updated Release version is the availability of the new MiG-29 for DCS World

DCS: F/A-18C Hornet, DCS: Persian Gulf Map, and Su-33 Bundle Pack Last Days
The bundle pack consisting of the Hornet, Persian Gulf Map, and Su-33 ends this Sunday! In addition to the full pack, we are also offering a version of just the Hornet and Persian Gulf map. Find both on 
our e-Shop

You can also find both bundles on our Steam store at:
Modeling Update
We recognize that an important aspect to improve in DCS World is more realistic damage modeling in regards to localized effects, visual effects, affect on hit components, and type of weapon impact. Regarding the latter, the new damage model will be based on two types of weapon impact: penetrating impact and proximity impact. This provides us with three primary weapon effects on a unit: penetrating (projectiles), volumetric/pressure wave (high-explosive) and volumetric/shrapnel. This last effect allows weapon casing fragments to be tracked as unique objects entering the unit. This is not modeled in our current damage model system, but it will provide a great improvement to aircraft, and later, ground unit damage.

When a projectile or shrapnel penetrates a unit, the strength and functionality of the of the unit component it intersects with is affected. This includes components like spars, flight control surfaces, engine, weapons, fuel, etc. This, in turn, can greatly affect aircraft performance and system functionality.

The team has been working hard on this new damage model system, and the primary work is now complete. It is now undergoing internal testing. We will first roll out the new damage model system in our World War II aircraft, then later move to our more modern aircraft and then ground units.

 
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In these images, you can see the internal components of the P-51D and Fw 190 D-9 that are tracked as unique components that can be damaged.

About Early Access and Open Beta
For those not familiar with the terms Early Access and Open Beta, we want to use this newsletter to talk about how we implement them in regards to DCS World.

DCS World Early Access

Over the last few years, the concept of Early Access has taken traction with many companies in this industry. Before our adoption of this option, we were often bombarded with customer requests to test our products, or at least have the opportunity to have an early look. We offer Early Access to such customers, and we greatly appreciate the feedback on how we make the product even better. However, we also recognize that Early Access is not for everyone, and some players prefer their first experience in the game to be with a completed experience. We get that, and this option is not recommended for everyone.

The time a product remains in Early Access can vary widely based on the scope of the project, technical hurdles, and how complete the module is when it enters Early Access. Eagle Dynamics and all of our third parties strive to make this period as short as possible. It’s important to note that when a development team starts work on a new project while another project is still in Early Access, it is most often because it’s a separate internal team or elements of the team have completed their tasks on the Early Access project and it’s time for them to move them to move on to a new project rather than sit on their hands.

An Early Access module can be played on both the Open Beta and Release versions of DCC World. When we first release a new module or update it, we first release it to our Open Beta version of DCS World for “field-testing” and then we later move it to the Release version once we are sure there are no “blocking” issues.

DCS World Open Beta

Speaking of Open Beta and Release versions, we currently operate two versions of DCS World, the Open Beta version and the Release version (many fewer versions than before!). Because DCS World is a “living” project that changes daily, it’s possible for a project-wide bug to worm itself in and make the game unplayable for all. To prevent this and add a level of protection, we adopted Open Beta and Release versions.

Most every two weeks (sometimes more with hotfixes) we create a new Open Beta version that comprises the changes from the prior two weeks. Although this first goes through both internal and closed-external testing, it is possible for errors to slip through. In this case, the Open Beta is utilized to identify a “blocking” bug that prevents all customers from playing the game (not just customers of a single module). For those that take part in the Open Beta, we greatly appreciate it and thank you for your testing efforts. If a “blocking bug” is present in the Open Beta, we always have the Release version available. This is why the Release version is sometimes called the Stable version.

As such, the Open Beta version is for us to “field-test” new changes and check for any DCS-wide “Blocking” crashes, and the Release version is the result of the previous Open Beta that does not suffer any “Blocks.” As with Early Access, Open Beta is an option and may not be for everyone.

DCS World on Fighter Pilot Podcast
Our very own Matt “Wags” Wagner sits down with Jell-O on the 
Fighter Pilot Podcast and talks DCS World.
You can also find the 
interview on Youtube

Expanding DCS World on Facebook
Have you been looking for more translated DCS World news to your native language? We have recently expanded our DCS World social media presence on Facebook to include pages for Chinese and Polish pages. We welcome you to stop by and follow! We now have Facebook pages for English, German, Chinese, and Polish, with more to come:
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 DCS World Newsletter - 26 October 2018

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DCS World Open Beta Update
This week’s update to the DCS World Open Beta includes such highlights as:
Improvements to the new MiG-29 flight model, engine performance, new pylons, and corrected M1.6 engine stall
  • Corrected FAB-250 pylon position on Su-33.
  • F-4E and C-130 added to Iran.
  • Numerous AJS-37 Viggen improvements.
  • DCS: MiG-21bis and DCS: C-101 improvements.
You can read the complete change log here

While new Hornet features and fixes like the Joint Helmet Mounted Cueing System (JHMCS), FPAS page, laser Maverick, and corrected air-to-air radar B-sweep are still on track to be ready next week, we need to adhere to our Open Beta release schedule and have time for proper internal-testing of these complex items. As such, these will be released in the next, scheduled Open Beta release on 7 November 2018.

DCS: Spitfire LF Mk.IX – The Big Show Campaign
Download now from 
DCS e-shop



Put on Pierre Clostermann’s Irvin jacket, climb into his Spitfire Mk.IX and experience the massive air battles in the skies of Western Europe described in his similarly titled book. This campaign follows Clostermann’s career from April 1943 to July 1944 through 12 missions that recreate his memoirs down to the smallest details such as time, weather, squadrons and even radio transmissions. Find out what it feels like to fly with the Biggin Hill Wing in a huge formation of Spitfires, to follow Commandant Mouchotte into gigantic melees against 30+ Focke-Wulfs, to take part in Rodeos, Circuses, and attacks on V-1 launch sites, or to support the ground troops after the D-day landings. All clear? Switches on!

Key Features:
  • 12 historical missions following Pierre Clostermann during his time with 341 and 602 Squadron.
  • Detailed briefings, maps and briefing images, including separate PDF mission files with historical backgrounds
  • Unique kneeboard graphics and checklists for each mission
  • Historically accurate custom skins
  • Hundreds of specially recorded voice-over messages
  • A wide array of missions including fighter sweep, bomber escort, armed reconnaissance and ground attack
This campaign requires ownership of DCS: Spitfire LF Mk.IX and DCS: Normandy 1944 Map.

MiG-29 for DCS World on Steam
Download from 
Steam now



The MiG-29 "Fulcrum" is a Russian-designed, twin-engine, supersonic fighter. First operational in the early 1980s, the Fulcrum is a "light weight" fighter, comparable to the American F/A-18 Hornet and F-16. Designed to work in conjunction with the larger Su-27 Flanker, the MiG-29 is armed with an internal 30mm cannon and both infrared and radar guided air-to-air missiles. For air-to-ground tasks, the MiG-29 can be armed with a large array of unguided bombs and rockets.

In addition to a sophisticated pulse doppler radar, the MiG-29 is also equipped with a passive Infrared Search and Track (IRST) sensor that allows the Fulcrum to detect and target enemy aircraft just based on target infrared emissions. This allows the MiG-29 to make stealthy attacks with no warning!

The Fulcrum is a highly-maneuverable fighter in a dogfight, and when paired with the helmet mounted sight and the AA-11 "Archer" air-to-air missile, it is a very lethal adversary.

The MiG-29 has also been widely exported and has served in many countries that include Germany, Iran, Ukraine, and Poland. For test, training and research purposes some aircraft were bought by the United States and Israel.
Key Features of the MiG-29 for DCS World:
  • A professional level flight model provides unmatched flight physics that allow you to truly feel what it's like to fly this amazing aircraft. Designed and tested by a former MiG-29 pilot!
  • A true model of the MiG-29 flight control system that allows you to perform "out of the envelope" maneuvers
  • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit
  • Accurate MiG-29 Fulcrum model, squadron markings, and weapons
  • Includes instant action, single missions, and a campaign
  • Battle the Hornet in head-to-head combat
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DCS World

  • Restored the missing debriefing after instant action mission.
  • AI aircraft climb to a very high altitude when attacking armor units with bombs - fixed.
  • AI ground. Not-activated truck can rearm the ground forces if it is visible (not hidden in the ME).
  • ME. Task 'go to waypoint' will work correctly with the stop condition.
  • Fixed issue with DCS freezing on start in some conditions.
  • MP. All information about servers with a large number of slots and clients (40+) will now be visible in the list of servers.
  • Sound. Improved fade out of sounds with distance.
  • AI F-86F. Will not use radar ranger for long range search.
  • AI F-86F. Fixed bug that bring to ground collision in the rocket attack.
  • A-10C & F/A-18C. AWACS aircraft do not call out enemy locations till the player’s comms menu is opened to AWACS - fixed.
  • Radio commands given by the player when a radio message from the AI is playing do not go through - fixed.
  • Multimonitor configurations. GUI dropboxes will not break away from their place on the main display to the other displays.


DCS F/A-18C

  • Introduced JHMCS.
  • Introduced FPAS.
  • Introduced AGM-65E with laser guidance (can be used with JTAC/AFAC assistance a while). Known issue: overlapped symbols of laser codes on Mav page, will be fixed soon.
  • Big radar refactoring.
  • External fuel disappears after manoeuvre with disabled fuel pumps - fixed.
  • Radar in boresight mode will not locks target outside beam pattern.
  • Added RU manual translated by Vasil Komarichin aka ICS_Vortex


DCS Flaming Cliffs

  • Su-33 Heavy Sky campaign. Total update all missions by Alex Zelog. Changed: payloads, balance of forces, Su-33s TO weight, weather, minors.
  • MiG-29. Added missing net animations.
  • MiG-29 Flight model corrections, added engine gyrotorque (will be slightly aircraft spin on the tailslide maneuver).
  • Su-27 and MiG-29. Trim reset (LCTRL-T) will be strictly to zero.
  • MiG-29. The pitch stability augmentation system synchronized to wing slats deflection.
  • MiG-29. Updated model of braking chute.
  • MiG-29. Engines will be broken after exceed 2.6M speed.
  • MiG-29. Improved damper in the longitudinal channel.


DCS MiG-21bis by Magnitude 3 LLC

  • Fixed gauge lights.
  • Fixed missing SPS/IAB panel texts.
  • Adjusted suspension.
  • Improved boundary layer blow system effects.
  • Improved engine device code to reduce FPS stutters.
  • Added navigation data for Persian Gulf.


DCS M-2000C by RAZBAM

  • Fuel flow corrections added based on new data


DCS AV-8B NA by RAZBAM

  • Sidearms issues fixed:
    - Sidearm keeps lock when the aircraft is not pointing at the target.
    - Sidearm keeps lock after firing when another missile remains in the aircraft
    - Sidearm does not have volume control (Sidewinder volume control also fixed
  • Fixed Magnetic compass not moving when aircraft INS is not aligned is also fixed


DCS AJS37 Viggen by Heatblur Simulations

  • Exterior mirrors now reflect the environment
  • Fixed various clipping and shine-through issues in exterior (esp. Cockpit)
  • Sculpted new normal map for exhaust nozzle and area
  • Sculpted new normal map for exterior exhaust shell
  • Added RoughMet textures for the exhaust shell
  • Added turbine texture for better deep engine detail
  • Metal elements on wings now have appropriate material definitions
  • Animated engine exhaust fan
  • Interior engine sounds now loop properly
  • New! Improved visual fidelity of afterburner
  • Afterburner now cast lights inside engine exhaust pipe
  • Afterburner now cast lights on surrounding objects and terrain
  • Corrected afterburner z-fighting
  • Afterburner planes do not render at high viewing angles.
  • Corrected afterburner self-illumination
  • Fixed glass in LoD (distant) models turning opaque and bright.
  • New! Added significantly better quality uncompressed normal maps for entire exterior
  • Light domes are now appropriately shiny
  • Fixed wheel/tire animation values so they spin at correct speeds.
  • Fix to timeline appearing late in PLAN-bombing mode.
  • Fix to time-to-destination display in TID.
  • Fix to Rb15 missile-in-target-time.
  • Fix to Rb15 missile-in-target-time displayed even though no Rb15 is selected.
  • Update Rb15 definitions for AI. AI will now use the missiles properly.


DCS Spitfire IX

  • Fixed bombs drag issue.


Campaigns

  • Memory of the Hero. Updated mission 13 and 14. Deleted intro track, corrected triggers.


Known Issues
The cockpit gauges may be broken. Will fix ASAP.

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DCS World
  • SA-2 unable to engage high altitude targets - fixed.
  • F-4E Iran. Added skin by Sadjad_Vosoul (ISAAC).
  • С-130 Iran. Added 2 skins by Sadjad_Vosoul (ISAAC).
  • Added SAM SA-15 Tor to Iran.
  • ME. Implemented ship livery selection.

DCS F/A-18C
  • Added AGM-65 instant action mission.
  • FPAS climb fixed.
  • Added input for JHMCS (Axis and buttons).
  • AGM-65E and AIM-9X reload issue - fixed.
  • AIM-9X Reticle Visible in all A/A Weapon HUD - fixed.

DCS MiG-21bis by Magnitude 3 LLC
  • Fixed gauges from blacking out.
  • Fixed smoothing groups on HUD glass.

DCS Flaming Cliffs
  • MiG-29. Added an animation of a flaps buttons.
  • MiG-29. The Nose Wheel Steering HI and LO modes. The LO mode (8 degrees) used for takeoff and landing. HI mode (31 degrees) used for taxi and can be engaged by holding the LALT-Q combo provided Flaps are Up.
  • MiG-29. Added commands to set barometric altimeter pressure.

DCS Campaigns
Spitfire IX - Big Show Campaign. Corrected a typo in the documentation. Added some B-17 skins that were accidentally missing.
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DCS World Newsletter - 16 November 2018

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Celebrating Three Years Over Nevada!
Three years ago, we released the DCS: NEVADA Test and Training Range map. Since then, it exited Early Access and has received many updates, including a massive one two years ago that included 14 new airfields; new towns and cities; additional landmarks; and expanded, detailed texture area. Just as important, the map has been home to a huge amount of content that includes numerous missions and 10 campaigns. The Nevada map has provided a very interesting blend of desert aerial combat in the form of Red Flag Campaigns, Weapons Training, and Aggressors Training, with “fun” flying through Las Vegas, the Hoover Dam and other interesting locations.

We’re happy to present to you this new Nevada map video that celebrates three years of Nevada flying!



Find the map 
here.

DCS: F-14 by Heatblur Simulations Available for Pre-Order on Steam with 10% Discount
Pre-order from 
Steam

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The Grumman F-14 Tomcat was a two-crew, variable geometry, maritime air superiority fighter that served with the US Navy for 32 years and continues to serve with the IRIAF in Iran. The F-14 was the US Navy's frontline fighter from the 1970s until the mid-2000s. Over the course of its long service life it also became the US Navy’s premier precision ground-attack platform and lone airborne reconnaissance asset.

Outstanding features of the aircraft are the swing-wing configuration, crew of two, and the powerful AN/AWG-9 Weapons Control System (WCS) and radar. The AWG-9 allows employment of the powerful AIM-54 Phoenix air to air missile while the LANTIRN pod allows the ability to carry out precision ground strikes using laser guided bombs. The F-14 Tomcat was present during many pivotal historic moments such as the two Gulf of Sidra incidents, Operation Desert storm in Iraq, the conflict in Yugoslavia, Operation Enduring Freedom in Afghanistan and Operation Iraqi Freedom. It was also immortalized in the iconic motion picture, Top Gun, and starred in several other feature films including The Final Countdown, Executive Decision, and others.

DCS World 2.5 Update
Due to some issues we wish to resolve in the Open Beta before moving it to the Release version, there will be no update to the Release version this week. For next week though, on 21 November, we plan to include the following in the new Open Beta:
  • Corrected Hornet radar break-lock, elevation scanning, and ACM modes.
  • Integration of radar lock data onto the JHMCS for the Hornet.
  • Addition of infrared-guided AGM-65 Mavericks for the Hornet.
  • Corrected CLIMB function for the Hornet FPAS page.
  • Corrected remaining AGM-65E errors.
  • Updated Hornet Early Access Guide.
  • Updated Persian Gulf map with additions of Kish Island airfield, Al Bateen airfield, Lavan Island airfield, Bandar-e-Jask airfield, Abu Dhabi International Airport, Sas Al Nakheel airfield, Abu Dhabi National Exhibition Center, and the Yas Viceroy with Formula 1 racetrack.
  • Continued tuning and improvements to the MiG-29 flight and engine model.
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